Five modules. 60 pages. Everything I figured out over four years—so you don’t have to learn it the hard way.
Most people in the Pokémon hobby never find the real opportunities: the business models with healthy margins, the sourcing methods people rarely discuss openly, and the products that can sell to the audience they already have.
This guide is the honest breakdown of how I built a Pokémon side hustle that generated $375,000 in revenue in 2024—while working a full-time job and raising a family.
What’s inside:
Module 1: What Actually Works Right Now
An honest breakdown of the different ways people make money in the Pokémon hobby—which ones work, which ones can burn you out, and how to choose one that fits your life.
Module 2: Sourcing and Where to Sell
Where product actually comes from, the Instagram sourcing method few people discuss openly, and why custom merchandise can offer significantly better margins than cards.
Module 3: The Overlooked Lanes
A closer look at business models many sellers miss:
- Grading cards for profit
- Building a 3D-printing business
- Creating high-margin custom merchandise
- Turning one collection purchase into multiple paydays
Module 4: Your First Revenue Plan
Three practical paths to your first sale, including the first moves to make for each one. Choose a path and know exactly where to begin.
Module 5: Building Something That Lasts
The systems, delegation, and hiring lessons I learned while building the business—and how to operate one alongside a job and family without burning yourself out.
This isn’t easy money, a lifestyle pitch, or a promise that you’ll reproduce my results.
It’s the practical system and hard-earned lessons I wish I had when I started.